Villaggio dei Izingari Populated

The quest I’m working on has expanded a little bit more, and continues from “Nonno” until the “Villagio dei Izingari” (the actual Italian name, I’m not yet sure on how to translate in English), and is not yet complete, every NPC will conclude the quest and will ship to make a new one, or will not conclude the current one if you do not accept another, I like to create an infinite chain of events. To do this I started to populate the “Villagio dei Izingari” and I created the first shops, which sell only copper armory, and how could it be otherwise if the economy of this village is based on copper thefts? Create shopkeepers also implies begin creating a weapons system of different materials with specific prices and statistics, although we are only at the beginning.

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I recorded another video showing the progress, but there is some bugs and lots more to work of course. The bit of slowness and the lack of sound is due to the Firefox plugins that I use to record from web.

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